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Originally posted by deutschman View Posti hooked my 360 up to the internet threw my computer (i have a mac). it was easy and fast. check it out.
http://apple.qj.net/Connect-to-Xbox-...g/49/aid/58385
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i hooked my 360 up to the internet threw my computer (i have a mac). it was easy and fast. check it out.
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Originally posted by Bavarian3 View PostIt should be interesting when MAG comes out (http://www.mag.com/). I wonder how they are going to handle that many players at once.
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Played last night again, since Sony turned on the presence servers; I was able to join a party (even though there was a work around by signing out, signing in, join game). The only downside was that my friend wasn't able to join my Special Ops game; however I could join his? It's a lot more exciting with two people...
Yeah, yesterday I was playing twice when the host was gone. Now from my understanding; when I am playing on TFC, the host leaves the game is completely over. With this, they find another host (I am assuming within the game) and the game is started back up with a count-down screen. I haven't seen this before (for example Warhawk doesn't do this, the game just ends and you lose your stats).
Yes I think the idea of dedicated servers are nice; you can get into a game with a low ping, the level you want, etc. But this option isn't terribly bad.
It should be interesting when MAG comes out (http://www.mag.com/). I wonder how they are going to handle that many players at once.
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Originally posted by dude8383 View PostOne more note on customization, a lot of the perks that you see in MW2 come from mod's that the community developed...
A few that I know off hand...
Painkiller
The Nuke
I should be getting the game today, we'll see what the multiplayer experience will be like on PC. I've read some reviews and most say the maps are fantastic but lag is an issue for some, and no lean are draw backs. I know that I'm going to miss having lean in CoD4, many more advantages when scoping.
Originally posted by deutschman View Posti need this game. anyone have an extra xbox 360 wireless connection antenna thing? i need one bad! send me a pm if you do.
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i need this game. anyone have an extra xbox 360 wireless connection antenna thing? i need one bad! send me a pm if you do.
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Originally posted by straight6pwr View Postmy point is you dont know how much better they really are than the standard matchmaking of console games.
a dedicated server is a does one thing: keep a business class broadband connection dedicated to running which ever game you want to play on it. its upload speed is lightyears faster than anyone's residential internet connection, therefore allowing players to connect with speeds much better than P2P. what this means:
1)no host. no more THE HOST HAS ENDED THE GAME, or MIGRATING HOSTS, or whatever other error. the servers dont go down, and games arent ended in the middle abruptly. with P2P the host has a great advantage over other players, and typically will score much higher because of this.
2)lag. no 1 sec lag between you pulling the trigger and the shot registering on your enemy. you can even choose to join servers which are very local to you, and then experience near-LAN quality connections.
3)moderation. a dedicated server is moderated by its owner and whoever he has help him. this means you can kick/ban hackers instantly, control the nonsense chat like racial slurs from 12 year olds who think they are the shit, etc etc. you also have the ability to choose game types, which level you play on, time and score limits, etc.
4)customization. cod4 has servers online that are modified from anything to fully changing the game, to small things like servers that play only knives, or only shotguns. it adds so much more re-playability to the game.
A few that I know off hand...
Painkiller
The Nuke
I should be getting the game today, we'll see what the multiplayer experience will be like on PC. I've read some reviews and most say the maps are fantastic but lag is an issue for some, and no lean are draw backs. I know that I'm going to miss having lean in CoD4, many more advantages when scoping.
Leave a comment:
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Originally posted by straight6pwr View Postmy point is you dont know how much better they really are than the standard matchmaking of console games.
a dedicated server is a does one thing: keep a business class broadband connection dedicated to running which ever game you want to play on it. its upload speed is lightyears faster than anyone's residential internet connection, therefore allowing players to connect with speeds much better than P2P. what this means:
1)no host. no more THE HOST HAS ENDED THE GAME, or MIGRATING HOSTS, or whatever other error. the servers dont go down, and games arent ended in the middle abruptly. with P2P the host has a great advantage over other players, and typically will score much higher because of this.
2)lag. no 1 sec lag between you pulling the trigger and the shot registering on your enemy. you can even choose to join servers which are very local to you, and then experience near-LAN quality connections.
3)moderation. a dedicated server is moderated by its owner and whoever he has help him. this means you can kick/ban hackers instantly, control the nonsense chat like racial slurs from 12 year olds who think they are the shit, etc etc. you also have the ability to choose game types, which level you play on, time and score limits, etc.
4)customization. cod4 has servers online that are modified from anything to fully changing the game, to small things like servers that play only knives, or only shotguns. it adds so much more re-playability to the game.
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Originally posted by daniel View Posti don't know a lot about PC gaming, but to me the best thing about it is you can easily select the exact game you want, meaning deathmatch on such and such map with these rules scoring to 50, rather than letting the game decide for you and then let you veto if you don't like what you see, only to find that the other option turned out to be worse.
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i don't know a lot about PC gaming, but to me the best thing about it is you can easily select the exact game you want, meaning deathmatch on such and such map with these rules scoring to 50, rather than letting the game decide for you and then let you veto if you don't like what you see, only to find that the other option turned out to be worse.
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back when I played pc shit I loved running as a server. Had business class cable (16/18 down and 8 up with QOS) and a dual Xeon workstation. NEVER any lagging on my end :).
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