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Who wants to help me early alpha test my drift game?

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    Who wants to help me early alpha test my drift game?

    So this is by no means anywhere close to a real game yet. I have done this a bunch of times in the past and never gotten this far.

    The game:
    2D top down drifting game
    Multiplayer or single
    Dunno where it will go yet.

    How you can get the "game":
    This game is made with XNA so it's windows specific. You will need the XNA 4.0 redist package to play the game


    The client version is here


    Controls:
    Arrows move around
    Left Control == clutch kick
    Space bar == ebrake
    Escape == quit

    How you can help me:
    Getting the game to run on your system isn't my concern. If it doesn't run, either it never will or you installed XNA wrong. lulz. What I need is for people to test the multiplayer functionality to see if it works and how laggy it is. As this is VERY basic, there should be little to no lag.

    So, launch "Over Drift Launcher.exe" Click the "multiplayer" check box. Copy and paste the current directory you are in and add the executable to the left most box. It should look like this "C:\Over Drift\Over Drift.exe" To test if you made this text box right, you can uncheck the multiplayer box and the game should play.

    In the box that says "127.0.0.1", replace that with "173.66.211.26". Leave the last text box alone. Click play! If it loads the game it works! I'm trying to see how many people we can get on at the same time so let me know so I can coordinate. Theoretically, 200 is our max.

    Remember, this is VERY preliminary.

    Status: HG repair. 488wtq though!

    #2
    I will later.


    "Its preparations are concealed, not published. Its mistakes are buried not headlined. Its dissenters are silenced, not praised. No expenditure is questioned, no rumor is printed, no secret is revealed."

    John F. Kennedy

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      #3
      Got it up and running, but nobody else in there. BTW you were joking when you said preliminary. Also if you turn and hold clutch kick, you can get the car to spin like an out of control top bwahahaha.

      Comment


        #4
        Most of my dev has been the physics. If you constantly clutch kicked, the same thing would happen. If you held up the ebrake, wouldn't you spin out?

        I managed to get a few people to get to the server. Lag seems to be a big issue. I gotta work on it. Feel free to play with it! I'll be continually updating soon.

        Status: HG repair. 488wtq though!

        Comment


          #5
          Just wondering what you plan to do with this? This reminds me of gta1.

          Comment


            #6
            plan? Let people play it. See if there's a following. If so, keep working on it. Otherwise, complete it, move on.

            The aim was that kinda style of GTA1/2. but mainly drifting.

            Status: HG repair. 488wtq though!

            Comment


              #7
              subscribed for later

              Originally posted by ROLLingKING
              i have a bronzit and plan on making it look sweet.
              Originally posted by slammin.e28
              Moral of this story?

              If you drive your e30 on stairs, you're gonna have a bad time.

              Comment


                #8
                Done a fair amount of work since the last release. Collision detection is done but collision response isn't. I kind of updated multiplayer but for now go back to single until I get all that sorted out.

                New things:
                you are now in the center of the screen at all times.
                Loads a map of an actual track
                Frontal collision seems to work


                Status: HG repair. 488wtq though!

                Comment

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