Kill Screen Episode 3: Behind The Wheel Of Forza Horizon
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Forza Horizon
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this was pretty cool, besides the bouncy ride and saudi drifting lol.
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Originally posted by lambo View PostI'm enjoying it...and for 15 bucks, I can't complain!
i paid 65 :weeping: :damnyouiwasLBVnaiveandgotrapedbygamestop:
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I already moved on to boarderlans 2 and didnt even complete the game.
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Originally posted by gtdragon980 View PostI'm highly upset I got dicked and bought the game for $60.......I got bored and now I just want to play forza 4 or gt5. I can only stand arcadey racing games for so long till I get bored of all the snazzy features. I like sim racing better!
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I'm highly upset I got dicked and bought the game for $60.......I got bored and now I just want to play forza 4 or gt5. I can only stand arcadey racing games for so long till I get bored of all the snazzy features. I like sim racing better!
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The graphics aren't as good but they fixed a lot of the lighting issues. Wheels actually look real now.....finally.
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the 1M and the ZR1 seem like the two easiest cars to drift in the game. So much fun!
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Say hello to my 1M drift slut.
I can't say I'm a huge fan of the colors of Horizon...too orangey-yellow for me... Also, the graphics aren't as good as 4 :(
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Shit im playn right now. I also got mine for 15 bucks. iLLest StK is my GT.
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Originally posted by Komzorz View PostHe didn't go through design. As far as I know, he's a photographer that likes cars, and knew somebody.
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Originally posted by TwoJ's View PostHey man do you happen to know Drew Larrigan? He works for Microsoft specifically for Forza. His job is really tough... he travels around taking photos of rare/exotic cars so they can be modeled for the game. I believe he does a little bit of laser work on some of the cars as well.
Originally posted by kwill22 View PostSounds like a sweet job. How'd he get into that? Design?
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Originally posted by Komzorz View PostI'm so excited to see the popup headlights finally being used in the game. I spent a lot of extra time getting the vendors to make the headlights in both down and up positions, and it was kinda disappointing when the feature was cut for FM4.
AFAIK the game does use FM4's physics engine, but I think it's been modified a bit to help cars turn at lower speeds? That may be the case. I was really skeptical until I played the proof of concept last year, and it was surprisingly good. The game looks amazing now.
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