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Don't know if it's possible, but if you can convert models from game modeling programs such as z-modeler, I have e30 M3 models that I imported into the Viper Racing game. They were originally NFS3/4 models.
That guy definitly does have skill, I'd buy a ginormous poster of his finished M3.
I was about to give ToplessE30 major credit for his sig of the model with half rendered, half wireframe, I thought I had seen the creator's work before though, I was right. I know first hand making anything realistic in Lightwave, 3D Max, or Maya takes loads of patience and skill.
Just for clarification, because some of the members were confused, the previous sig of the e30 rendering/wireframe was not created by me. Although, I have made a couple vehicles in CAD programs... none are the quality of the one in my previous sig. I will say that 3D Studio Max is easier to work with, but, yes, it takes a lot of time and patience and attention to detail to get it just right.
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