in university im gearing up to use some advanced 3d modellers. i've got rudimentary experience with maya (incredibly complex), basic formZ, and of course sketchup.
but now i'm using rhinoceros OSX, and its a fucking dream. super capable surface modeling, friendly interface, autoCAD command prompts, and a decent rendering engine..
this is a project we had to do, where we modeled lego bionicle pieces true to dimension, then just built random shit in the 3d model space. then render and photoshop!




anyone else here into this stuff? either for a career or for fun
but now i'm using rhinoceros OSX, and its a fucking dream. super capable surface modeling, friendly interface, autoCAD command prompts, and a decent rendering engine..
this is a project we had to do, where we modeled lego bionicle pieces true to dimension, then just built random shit in the 3d model space. then render and photoshop!




anyone else here into this stuff? either for a career or for fun
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