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  • betheclient
    Noobie
    • Sep 2014
    • 15

    #16
    Or maybe that's what they want us to believe, so they can keep their Starcraft 3 / Diablo IV sessions under wraps -_-

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    • turge
      R3VLimited
      • Mar 2011
      • 2576

      #17
      Originally posted by Andy.B
      I remember an old rooster teeth podcast where someone discussed that having a beta testing job was absolutely terrible. Everyone hopes they get early access to the next release of their favorite series, when in reality they got stuck playing the newest barbie horse ranch game on a dev kit for 80 hours, while being told "no, we don't care about that bug... We already know about that bug... Play around that and see what else you can find.". If I recall correctly, some game only took about 3 hours to beat, but they had to do it over, and over, and over again. Several times a day. For weeks on end.
      Trust me dude, there are some good opportunities and perks for doing Q/A. For example, when I tested Homefront, the publisher gave our core group a free copy of the game upon release. I also know people who have started out in Q/A and have gone on to become developers in the industry.

      Originally posted by betheclient
      Or maybe that's what they want us to believe, so they can keep their Starcraft 3 / Diablo IV sessions under wraps -_-
      And this is true, there are code names for projects you know. ;)

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