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    Wii Nerd Stuff

    I Timothy 2:1-2

    #2
    We just put a Wii in at our showroom.

    On the 10' x 14' screen for the golf simulator. :D

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      #3
      Johnny Chung Lee does some cool stuff with his Wii, I like it.

      Check out this one: http://youtube.com/watch?v=5s5EvhHy7eQ "Low-Cost Multi-touch Whiteboard using the Wiimote."

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        #4
        He really is a genius, the stuff he makes is very neat. My favorite is still the guy who made test equipment out of the wiimote calculating acceleration, g-force, speed, etc.

        >> 1988 3.1 ITB E30 /// 2002 E46 M3 6MT / 2008 335xi 6MT / 1991 S38B36 E30 (sold)

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          #5
          interesting

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            #6
            I saw that on the instructables website. He explains how to do it.

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              #7
              wow, that guy can really do some cool stuff, I cant wait until real games and programs start to utilize what he can do with existing technology.

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                #8
                Originally posted by LivingLegend06 View Post
                wow, that guy can really do some cool stuff, I cant wait until real games and programs start to utilize what he can do with existing technology.
                Road race games/sims :borg: with this types of 3D!
                I Timothy 2:1-2

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                  #9
                  Great Video, this prompted me to write some code to support the Wiimote with GTR2. Simply put, the wiimote goes on top of your head attached to a hat. With an existing bluetooth connection the following code gives you the ability to look around in the cockpit.

                  You can lean, pitch, roll, and aim your head in the cockpit while driving. :) It was mostly a proof of concept script for me, but I've found it's quite enjoyable playing GTR2 when you have the freedom to look around using your head.

                  Let me know if anyone is interested, it's pretty simple to get this running:

                  Code:
                  //GTR2 GlovePie Cockpit Script
                  //Version:1.0b
                  //Author: Chris Doyle
                  //Date: 1.5.2008
                  
                  // Configure Cockpit Lean Sensitivity Here
                  //var.DriverLeanSens = 4
                  //var.DriverPitchSens = 8
                  var.DriverAccelSens = 4
                  // End Cockpit Sensitivity, Do not Edit Below This Line
                  
                  
                  PIE.FrameRate = 60Hz
                  var.Accel = Wiimote.gx*var.DriverAccelSens/3
                  var.Pitch = Smooth(Wiimote.SmoothPitch,30)/8
                  var.Roll = Smooth(Wiimote.SmoothRoll,30)/4+var.Accel
                  
                  FakeTrackIR.pitch = var.pitch
                  FakeTrackIR.roll = var.roll
                  
                  // status display
                  debug = 'Game='+IntToHex(FakeTrackIR.ProfileId)+'H'+', '+Wiimote.Pitch
                  Wiimote.Led1 = FakeTrackIR.ProfileID<>0
                  Wiimote.Led4 = FakeTrackIR.active
                  I'll likely make some updates to this in the future, but in the meantime it serves its purpose well.
                  tasty

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