I don't think they are changing the matchmaking so it is more like Halo. I just think that since it just came out and so many people are playing it, people are just progressing at roughly the same pace so you do play with people who are on the same level as you, if that makes sense.
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Originally posted by Alkasquawlik View PostI don't think they are changing the matchmaking so it is more like Halo. I just think that since it just came out and so many people are playing it, people are just progressing at roughly the same pace so you do play with people who are on the same level as you, if that makes sense.
name a reason theyve given and ill refute it for you.
Their excuse: matchmaking (P2P) with players of the same skill level, to make it more fair.
The truth: Yes, this may be nice for a kid new to video games in general, but playing with people who are the same skill level as you isnt going to help you improve. Besides, how can they possibly calculate a players skill? Numbers are one thing, but they can be completely deceiving.
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Originally posted by straight6pwr View Postevery reason they've give for the P2P versus dedicated servers is complete crap and has no real basis. they are all excuses. what they really wanted was to control the PC version so they could sell the DLCs to the PC gamers as well. $$$$
name a reason theyve given and ill refute it for you.
Their excuse: matchmaking (P2P) with players of the same skill level, to make it more fair.
The truth: Yes, this may be nice for a kid new to video games in general, but playing with people who are the same skill level as you isnt going to help you improve. Besides, how can they possibly calculate a players skill? Numbers are one thing, but they can be completely deceiving.
I have no idea what the point you're trying to make is.
I could give a fuck how they match me with players, as long as I get to play the game, I'm fine. I was just making an observation based on what I've seen, considering it was a topic we already had discussed earlier in this thread, but no one was totally sure.
SC*AR
Originally posted by JamesE30And with a car looking like yours I imagine the balance shall tip in the favor of insult, like a big fat fucking retarded fucking black girl on a see-saw, opposite... a dwarf.
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Originally posted by s0urce View PostSP campaign is so short. Pretty lame. PC version is a total fail already - Hacks surfaced 4 hours after launch:
http://digg.com/d319mMk
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Originally posted by straight6pwr View Posthave you ever played a PC game online with dedicated servers?
SC*AR
Originally posted by JamesE30And with a car looking like yours I imagine the balance shall tip in the favor of insult, like a big fat fucking retarded fucking black girl on a see-saw, opposite... a dwarf.
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Originally posted by Alkasquawlik View Postnope. your point is.....?
a dedicated server is a does one thing: keep a business class broadband connection dedicated to running which ever game you want to play on it. its upload speed is lightyears faster than anyone's residential internet connection, therefore allowing players to connect with speeds much better than P2P. what this means:
1)no host. no more THE HOST HAS ENDED THE GAME, or MIGRATING HOSTS, or whatever other error. the servers dont go down, and games arent ended in the middle abruptly. with P2P the host has a great advantage over other players, and typically will score much higher because of this.
2)lag. no 1 sec lag between you pulling the trigger and the shot registering on your enemy. you can even choose to join servers which are very local to you, and then experience near-LAN quality connections.
3)moderation. a dedicated server is moderated by its owner and whoever he has help him. this means you can kick/ban hackers instantly, control the nonsense chat like racial slurs from 12 year olds who think they are the shit, etc etc. you also have the ability to choose game types, which level you play on, time and score limits, etc.
4)customization. cod4 has servers online that are modified from anything to fully changing the game, to small things like servers that play only knives, or only shotguns. it adds so much more re-playability to the game.
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i don't know a lot about PC gaming, but to me the best thing about it is you can easily select the exact game you want, meaning deathmatch on such and such map with these rules scoring to 50, rather than letting the game decide for you and then let you veto if you don't like what you see, only to find that the other option turned out to be worse.
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Originally posted by daniel View Posti don't know a lot about PC gaming, but to me the best thing about it is you can easily select the exact game you want, meaning deathmatch on such and such map with these rules scoring to 50, rather than letting the game decide for you and then let you veto if you don't like what you see, only to find that the other option turned out to be worse.
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Originally posted by straight6pwr View Postmy point is you dont know how much better they really are than the standard matchmaking of console games.
a dedicated server is a does one thing: keep a business class broadband connection dedicated to running which ever game you want to play on it. its upload speed is lightyears faster than anyone's residential internet connection, therefore allowing players to connect with speeds much better than P2P. what this means:
1)no host. no more THE HOST HAS ENDED THE GAME, or MIGRATING HOSTS, or whatever other error. the servers dont go down, and games arent ended in the middle abruptly. with P2P the host has a great advantage over other players, and typically will score much higher because of this.
2)lag. no 1 sec lag between you pulling the trigger and the shot registering on your enemy. you can even choose to join servers which are very local to you, and then experience near-LAN quality connections.
3)moderation. a dedicated server is moderated by its owner and whoever he has help him. this means you can kick/ban hackers instantly, control the nonsense chat like racial slurs from 12 year olds who think they are the shit, etc etc. you also have the ability to choose game types, which level you play on, time and score limits, etc.
4)customization. cod4 has servers online that are modified from anything to fully changing the game, to small things like servers that play only knives, or only shotguns. it adds so much more re-playability to the game.
SC*AR
Originally posted by JamesE30And with a car looking like yours I imagine the balance shall tip in the favor of insult, like a big fat fucking retarded fucking black girl on a see-saw, opposite... a dwarf.
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Originally posted by straight6pwr View Postmy point is you dont know how much better they really are than the standard matchmaking of console games.
a dedicated server is a does one thing: keep a business class broadband connection dedicated to running which ever game you want to play on it. its upload speed is lightyears faster than anyone's residential internet connection, therefore allowing players to connect with speeds much better than P2P. what this means:
1)no host. no more THE HOST HAS ENDED THE GAME, or MIGRATING HOSTS, or whatever other error. the servers dont go down, and games arent ended in the middle abruptly. with P2P the host has a great advantage over other players, and typically will score much higher because of this.
2)lag. no 1 sec lag between you pulling the trigger and the shot registering on your enemy. you can even choose to join servers which are very local to you, and then experience near-LAN quality connections.
3)moderation. a dedicated server is moderated by its owner and whoever he has help him. this means you can kick/ban hackers instantly, control the nonsense chat like racial slurs from 12 year olds who think they are the shit, etc etc. you also have the ability to choose game types, which level you play on, time and score limits, etc.
4)customization. cod4 has servers online that are modified from anything to fully changing the game, to small things like servers that play only knives, or only shotguns. it adds so much more re-playability to the game.
A few that I know off hand...
Painkiller
The Nuke
I should be getting the game today, we'll see what the multiplayer experience will be like on PC. I've read some reviews and most say the maps are fantastic but lag is an issue for some, and no lean are draw backs. I know that I'm going to miss having lean in CoD4, many more advantages when scoping.IG: deniso_nsi Leave me feedback here
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Originally posted by dude8383 View PostOne more note on customization, a lot of the perks that you see in MW2 come from mod's that the community developed...
A few that I know off hand...
Painkiller
The Nuke
I should be getting the game today, we'll see what the multiplayer experience will be like on PC. I've read some reviews and most say the maps are fantastic but lag is an issue for some, and no lean are draw backs. I know that I'm going to miss having lean in CoD4, many more advantages when scoping.
Originally posted by deutschman View Posti need this game. anyone have an extra xbox 360 wireless connection antenna thing? i need one bad! send me a pm if you do.
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