Forza Horizon
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Originally posted by SpasticDwarf;n6449866Honestly I built it just to have a place to sit and listen to Hotline Bling on repeat.Comment
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Originally posted by SpasticDwarf;n6449866Honestly I built it just to have a place to sit and listen to Hotline Bling on repeat.Comment
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nfs:u2 did that. I didn't like it. idk I just feel like it changes the physics of everything (fly off a hill in your GT car and land perfectly), and it's a waste of time for a racing sim, which this game isn't, which is why it shouldn't say "forza" imo.Comment
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"Forza" doesn't mean "sim"....Comment
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I would have to disagree. I think the handling is light years more realistic than current NFS games. With that being said, I think they majorly fucked up capturing car "culture." That's my grievance.
Originally posted by SpasticDwarf;n6449866Honestly I built it just to have a place to sit and listen to Hotline Bling on repeat.Comment
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their point was to make a more realistic yet accessible racing sim and that's what it is. tire wear, temps, tuning adjustments, gear ratios, etc is much more than you get from an "arcade" or any console racer (aside from gt5). I shouldn't just sit around and debate semantics though.
what do you think are the best racing sims then?Comment
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